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Posted on January 7, 2011 at 5:39 pm

Arcade Gaming Basics

Howdy, mates!,  just finished a new gaming venture. This time I made a POC of a full game development process. Started from designing the concept of the game, picking the technologies and frameworks, and releasing the code (open source, off course).  This is not a tutorial, but it shows an approach to a full development [...]

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